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feed icon Weekly Make: Projects round up in link MAKE Magazine (04/09/2010 01:00:00)
Here are a few of our favorite new offerings on Make:Projects . If you haven't registered yet, done a project, or posted one, what are you waiting for? Here's how to get started . Projects from MAKE magazine and Make: Online: Playable Pac-Man Costum ...
Here are a few of our favorite new offerings on Make:Projects . If you haven't registered yet, done a project, or posted one, what are you waiting for? Here's how to get started . Projects from MAKE magazine and Make: Online: Playable Pac-Man Costume Halloween will be sneaking up and scaring the stuffing out of you before you know it. Time to get started on your costume, especially if you want it to be as epic as this playable Pac-Man costume, from the pages of our MAKE Halloween special edition . Crooked Knife Tim Anderson, writer of MAKE's "Heirloom Technology" column, shows you how to make your own version of a northern nomad's woodworking tool. From MAKE Volume 22 . All the northern tribes in North America and Asia have their own version of it. My farm relatives use them to trim their horse's hooves. I think that whatever wave of invaders brought horse culture to Europe must have brought this style of knife with them. Ball-in-Cage Alarm Switch Sean Ragan fabricates this cool mechanical switch which can be used to control an alarm (or anything else you want to be motion-triggered). User-Contributed Projects Origami Spinner On the heels of our electronic origami project comes another paper-folding project -- building a 6-numbered spinner from a single sheet of paper using only folding. There are plenty more projects, recipes, tutorials and primers to be had on Make: Projects ! Read the Full Story » | More on MAKE » | Comments » | Read more articles in DIY Projects | Digg this!
feed icon MAKE 23: Matt Gryczan interview in link MAKE Magazine (04/09/2010 01:00:00)
Life-long maker Matt Gryczan conceived of and documented the how-to for the Gyrocar in the current issue of MAKE, Volume 23 , and I had the privilege of meeting him and his family at Maker Faire Detroit in July. Matt worked the MAKE booth with us al ...
Life-long maker Matt Gryczan conceived of and documented the how-to for the Gyrocar in the current issue of MAKE, Volume 23 , and I had the privilege of meeting him and his family at Maker Faire Detroit in July. Matt worked the MAKE booth with us all weekend, and his enthusiasm for sharing knowledge never waned despite the long hours. We recently asked him 10 questions about his inspirations, the Gyrocar design, and the future of Michigan. Here's what he shared with us. 1. Tell us about yourself. How did you get started making things? When I was in fourth grade, my older brothers at Christmas got the Kenner toy kits for making things: the two that come to mind were the hydrodynamics set and the skyrail set. From then on, I was hooked on technology. Soon after, I followed instructions in an old book from the local library on how to build a battery and solenoid, and I've been making things from scratch ever since. 2. How did you go about coming up with and designing the Gyrocar? I'd seen a photo of an antique toy of a jockey riding a horse that was kept upright by a string-pull gyroscope, and I thought it would be fun to make a contemporary version that was battery powered. Anyone who has played with a string-pull gyroscope knows how quickly they run down. Read the Full Story » | More on MAKE » | Comments » | Read more articles in Interviews | Digg this!
feed icon How-To: Cast a solid ice beer caddy in link MAKE Magazine (04/09/2010 00:00:00)
Rob Cockerham--who has previously brought us spring shoes , a sweet Doc Ock costume , and How Much is Inside? , among other delights--wanted to serve a six-pack out of a solid block of ice. The block had to be cast with openings that would hold the ...
Rob Cockerham--who has previously brought us spring shoes , a sweet Doc Ock costume , and How Much is Inside? , among other delights--wanted to serve a six-pack out of a solid block of ice. The block had to be cast with openings that would hold the bottles tightly but still let them slip loose when somebody wanted one. It took a bit of trial and error, but he eventually got the process figured out. The whole story is here . Rob hasn't tried it yet, but he thinks, as I do, that one of these will probably float in a swimming pool fully loaded. Nice work, Rob! [via Boing Boing ] More: Beer bottles with tuning levels printed on labels Hacker Trifecta: iPad, Arduino, kegerator combined in single device Reblown bottle glasses Basement kegerator with kitchen tap Read the Full Story » | More on MAKE » | Comments » | Read more articles in Chemistry | Digg this!
feed icon CLASSEMENT DES MP3 in link Flux RSS CodeS-SourceS :: Derniers codes ajoutés CodeS-SourceS (03/09/2010 23:02:09)
Programme pour l'organisation des fichiers MP3 en fonction des titre des albums et des numéros de piste. L'écoutes des MP3 est identique au classement
Programme pour l'organisation des fichiers MP3 en fonction des titre des albums et des numéros de piste. L'écoutes des MP3 est identique au classement
feed icon 90's game hero Duke Nukem returns after delay of more than a decade in link Betanews (03/09/2010 22:45:49)
By Tim Conneally , Betanews Friday, 2K Games and Gearbox Software announced they will be releasing Duke Nukem Forever on Xbox 360, PlayStation 3, and Windows PC in 2011. The game was first announced in 1997 and has long been considered the most lege ...
By Tim Conneally , Betanews Friday, 2K Games and Gearbox Software announced they will be releasing Duke Nukem Forever on Xbox 360, PlayStation 3, and Windows PC in 2011. The game was first announced in 1997 and has long been considered the most legendary case of "vaporware," that is, hardware or software that is announced but released either too late or not at all. The story of Duke Nukem Forever is so legendary that its delay inspired its own parody game franchise. D3's Eat Lead: The Return of Matt Hazard was released in 2009, and featured a gun-slinging action game hero very similar to Nukem returning to video games after a six-year hiatus. "Gearbox has enabled die-hard key Duke Nukem franchise builders and skilled veteran game makers to stand together and deliver," Randy Pitchford, president of Gearbox Software said today. "All gamers deserve a happy ending and after all of us gamers feeling the full range of emotions about Duke Nukem Forever, I am thrilled to be in a position with the trust, power and means to make it happen." Following 3D Realms' hit Duke Nukem 3D in 1996, the company announced Forever a year later. In November 1997, it was featured on the cover of PC Gamer, and hype for the title was pretty high. A series of setbacks pushed back the game's release, but it was never cancelled. 3D Realms changed its website to say the game would be released "when it's done." Five years after the title was announced, 3D Realms' then-president George Broussard told Wired magazine, "We're undeniably late and we know it. We've switched engines a couple of times, and we've started over a couple of times. We've made some mistakes, and we've learned from them. I'm just glad we're in a position to do those things, and to be able to make the game we want to make, instead of being rushed out the door to meet stock projections." In 2008, 3D Realms' president Scott Miller spoke on rumors that Duke Nukem Forever would be released some time that year , but still did not announce a date. "We can't make an official announcement," Miller said. "Frankly, we may miss the mark by a month or two, but I feel very confident that we're on target this time. It's definitely an internal push." Of course, 3D Realms never did put out the game. In 2009, funding issues caused the company to shelve development, which then caused publisher Take-Two Entertainment to sue 3D Realms for breach of contract. "Our relationship with 3D Realms for Duke Nukem Forever was a publishing arrangement, which did not include ongoing funds for development of the title," said Take-Two VP of communications Alan Lewis at the time. "In addition, Take-Two continues to retain the publishing rights to Duke Nukem Forever." Gearbox Software --which recently scored a big hit with dystopian first person shooter Borderlands-- subsequently picked up development of the title, and is giving attendees at Penny Arcade Expo (PAX) this week an opportunity to actually play portions of the game. "All great things take time... a lot of time," 2K's President Christoph Hartmann said in a statement Friday. Copyright Betanews, Inc. 2010 Duke Nukem Forever - Randy Pitchford - Gearbox - 3D Realms - PlayStation 3
feed icon Images de Red Orchestra : Heroes of Stalingrad in link JeuxVideo.com (03/09/2010 22:34:04)
Cette large sélection d'images pour Red Orchestra : Heroes of Stalingrad s'accompagne aussi de la toute première vidéo du jeu. Celle-ci dévoile l'une des grosses attractions de cette suite : l'apparition des chars d'assaut. Les véhicules pourron ...
Cette large sélection d'images pour Red Orchestra : Heroes of Stalingrad s'accompagne aussi de la toute première vidéo du jeu. Celle-ci dévoile l'une des grosses attractions de cette suite : l'apparition des chars d'assaut. Les véhicules pourront bie(...)
feed icon Une date US pour Killzone 3 in link JeuxVideo.com (03/09/2010 22:25:59)
On connaissait le mois, voici maintenant le jour. Ce sera le 22 février 2011 que Killzone 3 sortira chez nos amis nord-américains. Ce troisième volet sera une nouvelles baffe graphique pour les joueurs PS3 avec en outre la possibilité de jouer en ...
On connaissait le mois, voici maintenant le jour. Ce sera le 22 février 2011 que Killzone 3 sortira chez nos amis nord-américains. Ce troisième volet sera une nouvelles baffe graphique pour les joueurs PS3 avec en outre la possibilité de jouer en 3D (...)
feed icon Vidéo : Red Orchestra : Heroes of Stalingrad-Les tanks entrent en jeu - PC in link JeuxVideo.com (03/09/2010 22:18:13)
Très héroique, cette vidéo met en valeur l'absence d'alternative pour les soldats. Les troupes russes doivent tenir, elles n'ont pas d'autres choix. La vidéo introduit aussi l'une des nouveautés du jeu : les chars d'assaut que les joueurs pourro ...
Très héroique, cette vidéo met en valeur l'absence d'alternative pour les soldats. Les troupes russes doivent tenir, elles n'ont pas d'autres choix. La vidéo introduit aussi l'une des nouveautés du jeu : les chars d'assaut que les joueurs pourront ré(...)
feed icon Techconnect Review Round-up 3/9/10 in link TechConnect Magazine | Mixed (03/09/2010 22:03:58)
Today's review round-up...
Today's review round-up...
feed icon Awesome custom skateboards in link MAKE Magazine (03/09/2010 22:00:00)
Alan Argondizza of Ithaca, NY, wrote in to share the super cool skateboards that he builds from scratch using sheets of birch plywood cut with a jigsaw and hand-held router, then decorated by hand with paint pens, spray paint, and sharpies. Interest ...
Alan Argondizza of Ithaca, NY, wrote in to share the super cool skateboards that he builds from scratch using sheets of birch plywood cut with a jigsaw and hand-held router, then decorated by hand with paint pens, spray paint, and sharpies. Interested in making your own? Alan's provides an excellent how-to on his site. Read the Full Story » | More on MAKE » | Comments » | Read more articles in Transportation | Digg this!
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